using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Xyne.Templates;
using Xyne.Utilities;
using Xyne.Objects.Common;
using Microsoft.Xna.Framework;
using GarageGames.Torque.Core;
using GarageGames.Torque.Materials;

namespace Xyne.GUI.GUIControls.Menu
{
    public class SessionMenuItem : MenuItem
    {
        #region members
        private string _playerName;

        #endregion

        #region Properties
        public string PlayerName
        {
            get
            {
                return _playerName;
            }

            set
            {
                _playerName = value;
            }
        }
        #endregion

        #region Constructor
        public SessionMenuItem(int menuID, string playerName)
            :
            base(menuID)
        {
            MenuText = playerName;


        }
        #endregion

        #region Methods
        #endregion
    }
}
